jfrancis
10-21-05, 04:52 PM
Here is a suggested workflow for compositing premultipled 3D over a bg in PHOTOSHOP:
The basic concept is to use LINEAR DODGE (arithmetic addition) to drop the beauty pass into a ready-made holdback matte.
http://www.digitalartform.com/archives/images/cgObjects4Comp.jpg
http://www.digitalartform.com/archives/images/rightWay1.jpg
http://www.digitalartform.com/archives/images/rightWay2.jpg
http://www.digitalartform.com/archives/images/rightWay3.jpg
http://www.digitalartform.com/archives/images/rightWay4.jpg
http://www.digitalartform.com/archives/images/rightWay5.jpg
http://www.digitalartform.com/archives/images/wrongWay1.jpg
http://www.digitalartform.com/archives/images/wrongWay2.jpg
http://www.digitalartform.com/archives/2005/10/compositing_pre.html
The basic concept is to use LINEAR DODGE (arithmetic addition) to drop the beauty pass into a ready-made holdback matte.
http://www.digitalartform.com/archives/images/cgObjects4Comp.jpg
http://www.digitalartform.com/archives/images/rightWay1.jpg
http://www.digitalartform.com/archives/images/rightWay2.jpg
http://www.digitalartform.com/archives/images/rightWay3.jpg
http://www.digitalartform.com/archives/images/rightWay4.jpg
http://www.digitalartform.com/archives/images/rightWay5.jpg
http://www.digitalartform.com/archives/images/wrongWay1.jpg
http://www.digitalartform.com/archives/images/wrongWay2.jpg
http://www.digitalartform.com/archives/2005/10/compositing_pre.html