View Full Version : fantasy Girl
06-23-06, 05:40 PM
When I was at Annecy, I had the time to think of new project to do once I came back. And I think I'm ready for this project.
The thing that oriented my career toward 3D is those cool Final Fantasy cinematics! (mostly FF7 and FF8) And so I'm trying to design my own character and model it 'till completion.
06-23-06, 11:49 PM
This one its looking nice Oliver, good luck on this new project!
06-24-06, 03:32 PM
06-24-06, 06:10 PM
Having fun with the hair.
06-24-06, 10:37 PM
nice hair, good modling.. I a really loving this girl.
Keep up the Updates
06-26-06, 01:46 AM
your work is always superb oliver_th keep it up
any tips you can give me for hair? i can't seem to get it right.
06-26-06, 05:12 AM
Tips for the hair... well.. here's what comes to mind... use "Multi Strand Parameters" and change the "Root Splay" (for fun, try lowering the hair amount to something like 200 and put the "count" (in the Multi S. Parameters) to like.. 50 (feels like Clouds hair in FF:Advent Children). and for rendering I usualy activate mental ray and put 2 to 3 spot lights (different values, colors...) and I use Area shadows. You can also check out the middle part of this page
And here's some other tests ive done:
06-26-06, 05:13 AM
06-26-06, 08:20 AM
thanx man, ill give them a try. i find hair very similar to dynamics, in teh sense that it requires ALOT of tweaking ot get the look just right. i remmeber doing my dynamics assignment a t college (which im still at by the way) and i wasn't fun. just took ages to get the desired effect. our next assignemnt is character modelling. tis good so far. :)
06-28-06, 02:32 AM
...Started experimenting further with cloth simulations...
06-28-06, 06:19 AM
06-28-06, 07:47 PM
Just testing.. . those cloth wont be on the final version
06-28-06, 07:51 PM
oliver u are very very talanted it looks amazing
if i become half as good as you are i will be a happy man
keep up the good work
07-06-06, 06:23 PM
Well Skinny, thanks a lot but, I suggest you aim much higher!!
07-06-06, 09:30 PM
And hey, Skinny. I Just want to say that, the higher you aim, the faster you'll evolve in your career. If you like building cars, you should look at the last from Thomas Suurland ( www.suurland.com ) He made the last one in polygon modeling.
And if you are trying out Character modeling, I suggest you take a look at some of the best:
(cheking out what is done by others is very, very important. It inspires and gives you the energie to do some as well)
Update! I was realy frustrated with the head I had done so I decided to build another one.
07-06-06, 10:33 PM
07-07-06, 06:58 PM
these look sweet oliver could u post a wire frame plz so we could learn more about the topology that you use
07-09-06, 01:25 AM
The topology is not to great... lots of non-complet loops.. and making expressions would be quit hard to do. But you can look at the main loops if it helps you.
07-13-06, 07:21 AM
Even after doing some modeling on this head... I was so frustrated because of how not feminin it was.. so I started another head with a different technic but I had to much trouble.. so I went back on this one and mainly changed the vertical proportions. Thank god it worked! it's not finished but I feel like its more of an atractive girl now...
07-14-06, 06:45 AM
...having fun with hair...
07-14-06, 10:01 PM
...I worked on the head a bit, aded some eyelids, eyebrows, and the hair is just temporarly, same thing for the cloths.
07-19-06, 07:08 PM
Yeah.. I know.. I'm SLOW!! But I'm having lots of fun tweaking this head!
[Edited on 19/7/06 by Oliver_th]
07-21-06, 01:29 PM
Hi Oliver Again ,,
You're doing so nice stuff in here man !!
Great Work , keep trying with the hair until you create a unique hair cut to this model this time !!
07-25-06, 05:25 AM
Thanks! Well I wont be working on the hair for a bit of time. I'm trying to skin the whole thing.. and it's pretty hard!
07-25-06, 05:43 PM
I think the skining is going pretty well 'til now... What do you think?
07-25-06, 06:20 PM
07-25-06, 08:53 PM
...Just having fun with the rig...
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