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Bracer
09-30-06, 04:27 PM
This is my first entry in this forum, hopefully we can enjoy art together :D

Let's do it
http://i52.photobucket.com/albums/g29/Bracerjack/Portrait.jpg

And for all that are curious:
http://i52.photobucket.com/albums/g29/Bracerjack/ScanLineTechnicalDescript.jpg

mrdino
09-30-06, 06:26 PM
Hello Bracer ,,

Nice Portrait you have ! What modeling / rendering software have you used ?

Ciao ,,

Bracer
10-01-06, 01:09 AM
====================================
mrdino:
Nice Portrait you have !
What modeling / rendering software have you used ?
====================================
Hello Mrdino :)
I'm using 3DS max & it's default scanline renderer.
It's best to keep things really simple, atleast for me.

mrdino
10-01-06, 01:44 PM
not bad for a scanline render !

Good luck !

Ciao ,,

Bracer
10-15-06, 11:31 AM
I have a LOT of fun playing with his hair.

Maybe next time I'll get myself involve in
some hair production pipeline :D
Ha Ha Ha

But right now I'm still trapped serving the military against my will,
once my freedom is regained I will never allow myself to be
controlled like this EVER again.

I am still using the basic Scanline renderer.
Simple blinn shader , three point lighting.

No SSS/Global Illumination/Ambient Occlusion and all that ho ha.
Just clean cut basic technology available a long time ago.
[Unless you're talking about the hair,
the deep shadow effect afforded by the
"Shave And A Hair Cut" system is so rich in tone.
All praise to Joe Alter for that.]

http://i52.photobucket.com/albums/g29/Bracerjack/03BlueHairImplementation.jpg

Bracer
11-05-06, 10:02 AM
http://media01.cgchannel.com/images/gallery/4873/10/fullimg.jpg

I have improved on the look of the eyeball.

I have a lot of complains from my family, friends & well people who surrounds me that
they cannot stand the rubbery look of the eye corner where it just flow from upper lid to lower lid
to the point that I personally cannot take it.

I ended up having to remodel the entire contour of the eye, hereby having to redo the
eye morph targets [luckily I haven?t start on the other feature morph targets].

I redo the eyelashes.
Reduce the reflectivity of the cornea[the transparent part of the eye]?Again

Adjusted the eye tear material, hopefully it looks more liquid now.

mrdino
11-05-06, 11:53 AM
Hi Bracer ,,

i can see that your work has improved so much !

very nice eyeballes !!

Good work man ,

Ciao ,,

Bracer
11-06-06, 02:46 PM
Thank You mrdino, I really work hard on it.

mrdino
11-11-06, 10:21 AM
Hi Bracer again ,,

I can see that you've done a pretty much good work on the facial rigging too !

Very nice !

Can we see some animation in the future ?

Ciao ,,

Bracer
11-20-06, 12:43 PM
Compiled the entire upper face morph of the character in one diagram.

Thanks for watching.

http://www.bracercom.com/Gallery/3D/35_files/ProjectReflectionUpperFaceMorph.jpg

Bracer
01-27-07, 11:19 AM
http://www.bracercom.com/Gallery/3D/38_files/Project%20Reflection.jpg
http://www.bracercom.com/Gallery/3D/38_files/Project%20Reflection%20Zoomed%20In.jpg
http://www.bracercom.com/Gallery/3D/38_files/Grey%20Render.jpg

Thank You Everybody :D