Trixter and Mocha on Captain America and X-Men: First Class
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January 12, 2012 | 2:09 pm or 3:09 pm GMT
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Learn how Trixter used Mocha to track their shots on The First Avenger and First Class.

from the Imagineer Systems case studies article:
Since 1998, TRIXTER has been creating outstanding visual effects and digital character animation for feature films, television and commercials. From the early days, TRIXTER established itself as a major player in the field of emotive character animation, both for fully computer generated animated features as well as live-action productions. Over the past few years, TRIXTER has expanded its expertise by branching out into visual effects and has recently accomplished some outstanding work for German and international projects such as Percy Jackson, Lilly The Witch, Iron Man 2, Narnia 3, X-Men: First Class, Journey 2, Captain America and many more.
Today, TRIXTER is unique in its ability to provide quality digital production for live action and animated features, in mono or 3D stereo. Whether it be key framed computer generated creatures or motion capture driven performances, matte paintings or FX work, TRIXTER has the experience and talent to deliver work of the highest standards. Its community of innovative digital artists and computer technologists collaborate creatively with filmmakers, helping them to bring their vision from the storyboard to the theater and delight audiences around the globe. TRIXTER has offices in Munich, Berlin, Los Angeles and Toronto.
Imagineer Systems’ Ross Shain recently spoke with Michael Habenicht, Compositing TD for TRIXTER, and talked extensively about their innovative and highly acclaimed stereo 3D and visual effects projects from this past year. They also talked about mocha and the role it played in their pipeline.
Imagineer: Can you tell us about recent projects TRIXTER has worked on, the challenges you faced and how you overcame them? We understand that you used mocha fairly extensively on many tough projects; what can you tell us about your experiences?
Michael: mocha has been used extensively on all projects at TRIXTER this year, ranging from stereo conversion for "Green Lantern" to VFX for "X-Men: First Class," "Captain America: The First Avenger," and "Journey 2: The Mysterious Island." mocha’s Planar Tracker and roto capabilities were heavily relied on for these films!
Imagineer: Tell me a little about your pipeline and the other software you use. How does mocha integrate into your workflow?
Michael: We use Nuke for all the compositing here at TRIXTER. mocha integrates really well as it is only a matter of exporting to the clipboard and then pasting directly in Nuke. Also the new features since Nuke 6.2 was released that allows us to export only the keyframes for shapes, instead of having to “bake” every frame, really improves the workflow and speeds things up. So much can be done in mocha that, once we export to Nuke, there’s little back and forth for final adjustments - and that’s another huge time saver!
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