I studied traditional painting and illustration at The School of Visual Arts, NYC. I did further classical studies in New York before relocating to London. During this time I made a living as a modelmaker/sculptor/finisher. Through contacts in the traditional industries I became interested in 3D, it had so much potential. I started a company in London with a few others in the traditional modelmaking field to create photoreal CG imagery for advertising. We competed directly with photographers for all of our work. It was with Alias Wavefront software on Silicone Graphics machines in 1997 and I had never used a computer before, so it was a steep but brilliant learning curve. That company faded after 5-6 years and I went to work at MPC when we were about 12-15 people doing almost entirely commercials on the 3d side. Then film VFX hit London and me very hard at about the same time and I knew it was what I wanted to be doing. I have been a CG Supervisor and VFX Supervisor for MPC since then.