for Kravitz, here's a wire with smooth on:
http://img223.imageshack.us/img223/6743/alfa159tuningwirez8ad.jpg
tnx all for the replies and tnx for the COOLTHREAD :)
Type: Posts; User: dodoPan
for Kravitz, here's a wire with smooth on:
http://img223.imageshack.us/img223/6743/alfa159tuningwirez8ad.jpg
tnx all for the replies and tnx for the COOLTHREAD :)
the car is 3d... not nurbs, simple polymodeling. the rest - hdri environment&lighting.
tnx for the replies, guys.
my MR settings are quite simple. raytrace and shellac materials and HDRI for environment and skylight. only final gather checked because I don't have photometric lights...
Dunno if you remember my Fiat Trepiuno tuning concept. It received an honourable mention at Berman Design Students Proposals 2005 at City Cars Section. Well, it's now time to show you my Alfa tuning...
Oliver_th, as I said in my first post, I used MentalRay/HDRI.
So of course I used the environment HDRI as light map in my scene's skylight. It would've been useless to have a HDRI only for...
And another one:
The model was polymodeled from scratch in 3d Studio MAX and rendered with MRay/HDRI.
Here's another angle:
I designed this body kit for changing a bit the Dacia Logan appearance, to switch from the family-based car to a more sportive/racing look. Changed front/back spoilers, sideskirts, head/tail lights,...
for Oliver_th and everyone else who is interested in a wire, here's a collage.
Bogdan
here's a back view:
My concept received an honourable mention at Berman Design Student Proposals 2005. Its base is the Fiat Trepiuno presented concept. I added a wide body kit, changed rims/tires, front/tail lights,...