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    1. 2keen's Avatar

      Germany

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      June 9, 2005

      # 21
      l_glass work again

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    2. mayajulian's Avatar

      United States

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      June 9, 2005

      # 22
      Wow 2keen your images are amazing I think it would be great if you can share your settings. Maybe a little tutorial of how you obtain this amazing images.

    3. June 16, 2005

      # 23
      ok I am preparing the tutorial and will send it to you asap

    4. June 16, 2005

      # 24
      WOW that is great i can't wait i am sure a lot of people will find it very useful.

      thank you 2keen

    5. July 11, 2005

      # 25
      Ok, my first tutorial is ready. I'm looking for an location to publish it. Please see attached a picture of it. It will be released in a few days.

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    6. July 11, 2005

      # 26
      Here the wire picture.

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    7. July 11, 2005

      # 27
      Hello 2Keen

      Try www.3dtotal.com I haved publish about 5 tutorials there. Is a really good place, a lot of trafic.
      e-mail Tutorials - Chris Perrins tutorials@3dtotal.com he is the guy you want to talk to.

      Keep us update.
      ps. It look great. good job.

    8. titus's Avatar

      Mexico

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      July 12, 2005

      # 28
      You can publish the tutorial here aswell, just send an email to staff at deathfall dot com.

    9. Sunstar's Avatar

      Mexico

      Mexico City

      Nuke

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      August 16, 2005

      # 29
      2keen sent me the tutorial, I will try to post it this week, sorry for the delay

    10. August 24, 2005

      # 30
      Any news about that tutorial.

    11. August 24, 2005

      # 31
      Been very busy, hope to work on it this weekend, I will let you know when its ready

    12. Atomicdog's Avatar

      Australia

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      September 18, 2005

      # 32
      I couldn't get that shader to work. Any suggestions?

      I followed the explanation and did exactly the same. (I use maya on mac os x)

      MAYA:

      l_glass.dll {Maya program dir}mentalraylib
      l_glass.mi {Maya program dir}mentalrayinclude
      AEl_glassTemplate.mel {projects dir}maya6.0scripts
      render_l_glass.xpm {projects dir}maya6.0prefsicons

      Add two lines to maya.rayrc (mentalray-directory):
      link "{MAYABASE}/lib/l_glass.{DSO}"
      ...
      mi "{MAYABASE}/include/l_glass.mi"
      Mental Ray does not start with rendering at all. Error message appears: can't fin .../lib/l_glass.so
      I realized that the files in the lib-folder have the endings: .so and not .dll (as the file in the shader package) i changed the ending to .so without success (wrong file error).

      Does anyone have an idea what I can change? Thanks

      [Edited on 18/9/05 by Atomicdog]

      [Edited on 18/9/05 by Atomicdog]

    13. September 30, 2005

      # 33
      Changing the extension from .dll to .so will not work. You need a version of this shader compiled in a machine with OSX, but it seems the available file is for Windows only .

    14. TheMouseman1212's Avatar

      United States

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      March 28, 2007

      # 34
      I know it's been forever since the last post up here, but I was wondering if there was ever a version of this made up for Mac OS X. I'm running 7.0 version of Maya Unlimited and would love to use this if possible. If not, any suggestions? Working on my Masters thesis here. Would love something that looks really good. (http://animation.mousemanproductions.com to see what I'm working on.)

      Thanks.
      Ben, the Mouseman

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