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    1. Areacode615's Avatar

      United Kingdom

      Areacode615 is on a distinguished road

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      Sep 2005



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      November 28, 2005

      # 1

      Hi Everyone,

      My problem is I have a polygon bottle with the I_glass shader attached with a central section
      uv mapped with a test image, if you look at the image attached you,ll see the problem Im
      I cannot seem to get rid of the background of the uv mapped image even though there is an
      alpha channel there Im truely missing something could anyone please help.

      PS the image is attached thru the diffuse channel of the glass shader and from the alpha gain
      in the image to the diffuse rgb in the glass shader hopefully this makes sense.


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