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    1. ParticlePeter's Avatar

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      ParticlePeter is on a distinguished road

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      Jan 2002

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      March 15, 2002

      # 1
      The docs tell us, that attaching a RIB Box with "matte 1" to an abject makes it matte, but this is also true for shadow calculation, so that it disappears in the shadow maps too. But I need the matte object to produce shadow (need something like MAYAs Attribute Primary Visibility).
      Does anybody know a sollution ?

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