Germany
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Join Date:
Jan 2002
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March 15, 20022:20 pm
Object Matte
The docs tell us, that attaching a RIB Box with "matte 1" to an abject makes it matte, but this is also true for shadow calculation, so that it disappears in the shadow maps too. But I need the matte object to produce shadow (need something like MAYAs Attribute Primary Visibility).
Does anybody know a sollution ?