I have just started using maya 7 for about week now. And i am starting to get to know my way around.
But, I am having problems rendering a simple pane of glass. I want to use the "l_glass" shader.
I have looked through a few of the tutorials but i never seem to get anything transparent always just "black".
I have my simple scene set up:
"glass pane" NURB
a plane
and a light
and when i render i get a black rectangle instead of glass
could someone please help me with how to use "l_glass" ?