By Pascal Raimbault | November 7, 2009 | 7:04 pm or 8:04 pm GMT
Hi all,
Here is a creature I have been working on for fun. I wanted it to blend into its environment and look kind of fragile.
Here is a making of if you're interested:
Wow! the work you have done here is just great! Love how it blends so well with the environment. The detail is great, thanks for sharing and welcome back!
you are a real artist, amazing skill, what do you do first? the alien sculpt in zbrush and then export it to maya to set UV or do you export it with UV in zbrush to maya?
Sunstar: Cheers man, great to see deathfall back online!!!
Despistado: Thanks for the kind words, I usually start the uvs before zbrush on the low res mesh in maya and then relax them again once the cage is updated (and often subdivided) after the zbrush pass.