Mari 3d paint from the foundry
By Carlos Puebla | March 29, 2010 | 7:23 pm or 7:23 pm GMT
Mari was originally developed at Weta Digital. The technology was driven by the texture department's need to handle complex, high resolution textures on 3D models in Lord of The Rings, King Kong and Avatar. Born out of genuine production experience, Mari was designed as a full 3D paint tool with a responsiveness and feature set that puts even the best dedicated 2D paint systems to shame. Mari is extremely scalable, coping easily with an obsessive level of detail – literally tens of thousands of textures – quickly and elegantly.